Awards & Recognition
Recognised for Excellence in Product Leadership and Delivery
Creating impactful products that resonate with millions of users is a rewarding journey. Being recognised by industry peers for exceptional innovation and leadership is a distinct honour that fuels my relentless pursuit of excellence. It inspires me to continuously push the boundaries of what’s possible and set new benchmarks in the industry.
Below are some awards and nominations that highlight my career achievements. Among them, the Webby Award holds a special place, as it was an exhilarating project that reached a global audience of Muppet fans, combining creativity with strategic vision to deliver an unforgettable experience.
WEBBY AWARD! 'Peoples choice' Winner in the Movie and Film category for the the Muppets 'Never-Ending Mahna-Mahna'.
For Walt Disney Studios, this project was both challenging and exhilarating. Nearly 100,000 users recorded their own “Mahna-Mahna” videos using their desktop webcams, which were then uploaded to our Flash media server. We played these videos back randomly in a continuous stream, interwoven with performances from the movie’s talent.
Roles: UX, Strategy, and Technical Project Management.
Winner of the 'Schools and Education' category for Nickelodeon 'Nick Leap' for at the Lovies 2015.
A web and mobile app that provides a suite of curriculum-led learning games for children aged 2-7. This product was a finalist in the ‘Game with a Purpose’ category at the TIGA Games Industry Awards.
View a case study of this product here.
Role: Product Lead
BIMA Award Winner and Global Good Awards Winner for the Cartoon Network Climate Champions Website.
This initiative encourages kids to take on individual tasks and climate “promises” developed in collaboration with WWF and tested with children. The project was translated and published across 20 web platforms throughout EMEA.
The website, available in 18 languages, serves as a hub for users to discover tasks, record their activities, and earn rewards.
Credit: Website Technical and Project Lead
Awards:
- BIMA (British Interactive Media Association) Award Winner
- Bronze Winner, Global Good Awards (Best Campaign of the Year)
- Kidscreen Award Runner-up for Best Website
Pirates of the Caribbean: Join Jack's Crew Finalist at the Social Buzz Awards.
A cleverly crafted video featuring Captain Jack Sparrow encouraged users to join his crew and invite their friends. As a preferred Facebook developer, we leveraged undocumented API calls to create a viral mechanism that incentivised users to recruit their friends for this social campaign.
Role: UX, Strategy, and Technical Direction.
Best Online Campaign Winner for ‘Toy Story Missions’ at the Grammia Awards.
A six-week, six-game campaign to promote Toy Story 3, in partnership with Tesco, Lego, and Marbz.
Role: UX, Technical Direction, and Project Management.
Facebook Preferred Marketing Developer Staus (Apps)
We were honoured to be recognised by Facebook as one of a select few agencies credited with Preferred App Developer status. This recognition came after countless hours of working with undocumented REST and OG APIs to create innovative apps. Beyond campaigns, we developed a Facebook insights tool—before Facebook had their own—that later incorporated Twitter and YouTube data. It was used by Disney International to manage insights across all their global social channels. Additionally, we built a bulk editing tool for Facebook ads, enabling large-scale A/B testing to optimise ad performance.
Role: Team and Product Lead
Best Measurements and Results category, Winner, for ‘Intel Studio’, at th BIMA Awards.
A campaign website that provided unsigned UK bands with a platform to upload their tracks and connect with a community of music lovers. The highest-rated tracks earned the bands invitations to the prestigious Proud Galleries in Camden for a competition final, judged by a celebrity panel.
Role: Senior Project Manager.
Shortisted for the Best Technology/Product Innovation, at the Mobile Entertainment Awards for Mobclub.com.
I was thrilled that this product caught the attention of the Mobile Entertainment Awards panel.
View a case study of this product here.
Role: Product Lead
Shortlisted for the Best Viral Campaign, for ‘Bowmans Poker’, NMA Interactive Media Awards.
I was delighted that an idea I developed, rooted in my viral seeding experience and understanding of the target market, led to a fantastic viral campaign that harnessed the new possibilities of video on the web.
Roles: Concept, Strategy, and Viral Seeding.
Best Viral Game for ‘Snack Dash’, for the School Food Trust, at the Future Publishing Awards.
We developed a Flash version of one of the most popular games in history, Sonic the Hedgehog, making it playable on the web. Sponsored by the School Food Trust, the game encouraged players to collect healthy food items to promote good nutritional choices. I seeded the game to reach millions of users worldwide, targeting websites with over 10,000 unique monthly users for maximum impact.
Role: Viral Seeding.
Best Game Winner for ‘Stan James Free Kick Challenge’, NMA Effectiveness Awards.
We developed a Flash football free-kick game that utilised the z-axis, a novel approach in Flash gaming at the time. The game was a massive success, and this technical innovation made the seeding process much easier, as it offered something fresh and exciting to users.
Role: Viral Seeding.
Best in eHealth, Runner-up for 'Stressbusters', for King's College London, Medical Futures Awards.
I collaborated closely with the talented child psychologist Alex Robinson to bring to life an 8-week program developed by a team of professionals at King’s College London. This program is designed to help teenagers manage stress and regulate their emotions.
Role – Producer.
Student Survivor for UNIAID - Highly Commended the by Third Sector Charity Awards
A compelling game featuring complex programming to deliver a personalised experience. It helped students learn about managing their finances at university in a fun and engaging way.
Role: Strategy, Viral Seeding, and Game Design.
Jo Whiley endorsement on Radio 1
This wasn’t an award, but the impact was so significant that it deserves mention.
While developing a parking web game for Zurich Insurance, I suggested a men vs. women theme to spark interest and create a competitive angle. The idea resonated so well that Radio 1 DJ Jo Whiley gave a shout-out during her show, encouraging women to play the game and prove they were better drivers than men. As the BBC doesn’t accept paid promotions, this organic endorsement was a special moment for both me and the campaign, generating buzz and engagement far beyond expectations.
Role: Creative & Strategy
Creative Industry Award Winner Issued by Sussex Business Awards
I joined Kerb, an incubated startup, in 2001. Just three months later, half the staff were laid off as the internet bubble burst. I worked closely with the Managing Director to keep the company afloat during a time when many competitors were going under. Over the next six years, I helped keep the business solvent and eventually re-purchased our shares. My focus was always on supporting and promoting the talented team that ultimately earned us an award in 2005.
Role: Company Director
